Showing posts with label Legend of the second. Show all posts
Showing posts with label Legend of the second. Show all posts

Friday, July 15, 2011

Livestream RO2: LotS CBT 3.a

Livestream for RO2: LotS CBT 3.a
Courtesy of NakedJehuty
Enjoy!




 Testing Dates
July 13, 2011 [Wednesday]- July 17, 2011 [Sunday] (5 days)

Testing Time:
[Wednesday] July 13, 2011 18:00 - 23:00 (5 hours)
[Thursday] July 14, 2011 18:00 - 23:00 (5 hours)
Stress Test Entire Server Stability:
[Friday] July 15, 2011 to [Sunday] July 17, 2011 18:00 - 14:00 (44 hours)

GMT+9, Korean Standard Time

Wednesday, July 13, 2011

RO2 Teaser Trailer

Enjoy!



Some Job Genders art works that wasn't previously shown are now Playable as well.



ROK On!

Wednesday, September 1, 2010

RO2: CBT Day2 Feedback

After 1 heartbroken day and 2 hrs in on the 2nd day. Users finally got a chance to experience RO2:LotS. As users approach the elegant login screen, and character creation screen, they've began their quest hunting an array of Porings, and all other sorts.

But then the actual duty of the CBT kicked in while trying to have fun. The Bug hunting and the evaluation of the game's life....So here I am sharing with you all some of the general responds which came rather quickly, in the last hours up-until closing.

Here is the list of things that have been appointed to be discussed, changed, keep, or fix. These are just a few of the issues and feedback that were received awhile ago. Enjoy!

PROS:
"Love the art direction"
"Skills are nice"
"Mobs are pretty"
"good touch for the Argo mobs"
"The game works - fast too like RO1."
"Animations are much more fluid. thumbs up!"
"Love the extra outfits, ty"
"Yay top view"
"neat, cast delay is back"
"this is great RO2!"
"cAN'T WAIT FOR MORE"
"it's eye candy for RO fans X_X"
"i like the mobs are different size based from their level of strength."
"Wow, my PC can actually run this"
"Maps are Large, Love it."
"Nice BGMs"
"Cute poring has Glasses"
"Flower picking interesting?"
"Graphics look smooth and clean"
"Job Emblems are cool"
"the GUI and sfx are nice."
"controls are tight, i like it"
"this game is nice"

CONS:
"Why do i keep going to char screen?"
"Laggy?!"
"I cant see this npc message"
"autoloot menu junk; get back the item drops like RO1"
"Keep the music expect pront."
"I do not like web start button"
"RO2 becomes RO not ; it can fail hard again promotes nothing other MMOs are doing or comes close to RO1 standards i'm done with my CBT good luck G."
"A 1st few mins, i feel board"
"We are floating when running"
"WHAT the? I turned to jigsaw puzzle."
"camera coding and jumping is same like RO2 Gate."
"HEY MOM fix da roof. my Mom says: how u up there? reply: I JUMPED!"
"No SoundTeMP?! What the"
"I look like a loser with these other losers - gimme a novice to look dumb in poring map!"
"I WANT MY STATS!!!!!!!!!!!!NUUUUWWW!!!"
"Net coding fails like RO1"
"Dc Dc Dc DC pleeez fix"
"why does my char hand goe through my weapons?"
"Picking crops?! im no novice i didnt sign up to be a farmer."
"Sorry Gravity the Emoticons from RO1 look like from some Chinese MMO"
"I don't see day and night, why?"
"hair loads up really slow"
"it doesnt take me away from that other popular MMORPG; when server closed I loged in that other one. feels like a cheap clone, older RO2 had better."
"died from standing too long or i missed something?!"
"Farmers should be a new Life Job; swordie dont pick shrooms [0_o]"
"Is it just me or did I die while being alive still killing things?"
"Thnk you for adding RO1 top view. It works nicely just gittery sometimes."
"I wished characters had more detail."
"O.o what is with the big mobs?"
"Why no other genders for jobs?"
"Grass looks like paper o_O"
"will we be compensated for almost 2days worth of logins?"
"I don't see anything special, no cut scenes, no NPC zooms, its rather boring and linear, right?"
"my face head is missing!"
"I stick with RO1 i hate jumping unless it is useful like TKs in RO1. RO2 jumping before was rather buggy too."
"Map bounding is screwy again..."
"This is GotW all over again ~ I was expecting more of an RO1 instead monsters, skill, maps, and classes are thrown in to make up for it. Gravity plez do something different with RO2 to make it RO1 but better than other MMOs. Cosmetics will not win over this one."
"WTH Sounds from RO1 were like used for totally random Stufz, pleaze put them where they belong"
"Fabres look like old men"
"ok ok ok i like it but i hate it. i hate this even more than grinding, trying to stomach this rolled up sushi meal is bothersome. Can't you just bring the nice models and interface over to RO1 tobe done with it. PLease."
"no story, no opening."
"i'm crying for everyone that been hyped up"
"no trailers = it is a mess"
"someone needs a magmaring in their pants"

Here are some screenshots that came with the reports:




Thursday, August 26, 2010

RO2: Job NPCs

I've translated partially whats important on the next upcoming news from the site. This time it's about your Job changing NPCs. Hope you Enjoy!

*I've edited the appropriate names for each Job manager.




Yes I've changed the names. They're not mrs_choco's translations nor anyone elses, expect for my own, apparently these names are becoming an issue, regardless if I give the correct ones. You guys keep sending in mail about the names being right or wrong, when they're just beta NPC names. I don't want to publicly give direct translations of the names cause they're not appropriate to display.

These names will most defiantly change in time, especially going to localized servers. Not to mention these are just the current job managers in development.

The actual translation are of the following:

Benatsu
Reodu
Sahni
Pay/Fay/Pae
Rear
Shuti
Lucy
Steer
[Rokku or Rotsuku]+ [SAN = Mr.] + Antonio
Hiryu

Working under Publishers I know they would NEVER name a character Rear or Steer for woman...

It isn't appropriate which is why the names I've posted was arranged this way. As for the assassin NPC his name can be translated many different ways, his was ment for Korean to Japanese direct and you can find it also being Ropponmatsu which skim pointed out earlier. I picked Roksuku since it's a combination of his crazy name without the last name which means Invisible or Hidden Rock.

In the end, his name might end up being slashed down to Antonio.

I hope this help clears up any mis-understanding with these names.

---------------

Last little note - I was tipped off to visit some websites, and I noticed the translations I provided and Images, are being used without my name for credit. This is simply a warning to you guys, I won't mention any names yet but seriously update your pages. It seems mrs_choco only provided the Names on some of your pages, Not the information I gave out in my wording and detail.

There wasn't a problem with this before as you've shared previous post of mine giving credit. So please update them.

Tuesday, August 24, 2010

RO2: Gameplay Screenshots

[Tailor with Peco]
At level 15 you'll be able to move faster with mounts. Each mount will have certain requirements to meet in order to ride 'em. You can purchase one through an NPC named "Jenny", shes North of Prontera Castle with the "Transportation Managers".
Wizzard -> Sorcerer & Thief -> Assassin


Sorcerer battling a Spore

Swordsman job sliding to Chef "Alt + F"
[avoid doing this in battle]

"Emoticons Menu"
Expressions and Emoticons, can be accessed through the Skill window, by hitting the shortcut key "K" on your keyboard, after which you would then click the icon you wish to use. You can also input in the chat window '/' commands for Social Epressions or '//' commands for the traditional Emoticons, following the slashes would be the shorten name. Ex: //heh

"Tailor's Jigsaw System allows custom clothes pattern"
To make these weaves and dyes, you'll need to visit the costume designer NPC "Beston" and purchase those. Then you'll be able to apply a set pattern of weaving and dyes from the set The patterns colors can be edited, or shifted with vertical, horizontal axes, resize and rotate the pattern as well.

"Character Avatar selections - Acolyte"
Users are allowed to customize their character's their Face, Hair, Eyes, Lips, Nose, and Skin tone.

Acolyte Doing a Quest
Sorcerer running through Ludlow with Porings
The Battle is ON! Thief, Acolytes, and Wizzard party up as Baby Wolf, Rockers, Lunatics, Hornets, and Porings fight for their lives.

And your Specs:


Tuesday, August 17, 2010

RO2:Translated Job Descriptions

So I was getting a few comments about translating the Job Descriptions.

I really didn't want to bother with those since they're a little flaky on actual details and some of these descriptions we all know from RO1. Never or less, some of the classes like Warrior, Hunter, and Ranger do give off some good information you guys might like.

Sorry if the translation might seem a bit rough as I was rushing, and the descriptions alone aren't that detailed.

Anyways - I hope this helps & Enjoy!




Friday, August 13, 2010

RO2: Spirit Forging

The picture says it all! Now let loose your wildest imaginations.


With the use of the Duel Class [Blacksmith]: Equips can not only be Refined, Created, or Upgraded...but also gain spiritual attributes from monsters. You can even apply this to broken weapons you might have, which would allow you to fix or transform new weapons.

Personally I call it Spirit Forging - Users will be allowed to combine monster spirits to certain properties just like what cards used to offer, instead giving you a whole new unique weapon. This also covers various equips so with the Tailor just imagine what you'll be able to design with a Desert Wolf Coat?

Hope you guys Enjoy!

Wednesday, August 11, 2010

RO2: Trailer Coming Soon!

Yes it's Official - Gravity will be releasing it's RO2 trailer very soon!

Heres a Sneak Peak:

I'll update you guys with the trailer soon.

Sunday, July 25, 2010

RO2: Towns

I just wanted to share some maps with you guys that are in fact confirmed to be in RO2 upon it's lunch.

They are....
  • Prontera
  • Payon
  • Geffen
  • Morroc
  • Einbroch
  • Alberta
  • Umbala
Enjoy!